Global Config_G,Scene_GpuppetSprite 15,TRUEupdatestage--set the type of sprite 15 = 16--set the startTime of sprite 15 = 0set the height of sprite 15 = 360set the width of sprite 15 = 480--put "Movie7.mov" into Movie_Wset the castNum of sprite 15 = the number of cast Movie_Wupdatestage--if item 3 of Config_G > 0 then put 255/5*integer(item 3 of Config_G) into Volume_W set the volume of sprite 15 = Volume_Welse --set the volume of sprite 15 = 0end if--set the movieRate of sprite 15 = 1puppetSound "PMBGM"--play donequitgo to the frameplay "Panic"go to movie "Menu"Global Config_G,Scene_Gset the type of sprite 15 = 16set the height of sprite 15 = 360set the width of sprite 15 = 480--put "Movie7.mov" into Movie_Wset the castNum of sprite 15 = the number of cast Movie_Wupdatestage--if item 3 of Config_G > 0 then put 255/5*integer(item 3 of Config_G) into Volume_W set the volume of sprite 15 = Volume_Welse set the volume of sprite 15 = 0end if--play donego to the frame + 1puppetSprite 15,falsego to "Menu"puppetSprite 15,falsego to "menu"Global Config_G,colorDepthif machineType() <> 256 then set the colorDepth = colorDepth_Gend ifif item 1 of Config_G = 1 then go to frame "MovieW"else go to frame "Movie1"end ifpuppetSound 0set the colorDepth = 8go to movie "Menu"play donepuppetSound 0play "MPanic"Global Config_Gif item 3 of Config_G > 0 then put 255/5*integer(item 3 of Config_G) into Volume_W set the volume of sprite 15 = Volume_Welse set the volume of sprite 15 = 0end if--set the movieRate of sprite 15 = 1nothingGlobal Config_Gif item 1 of Config_G = 1 then go to the frame + 3else go to the frame + 1end ifset the movieRate of sprite 15 = 0set the type of sprite 15 = 0set the startTime of sprite 15 = 0--go to "MovieW"Global Config_Gput 255/5*integer(item 3 of Config_G) into Volume_Wset the volume of sound 1 = Volume_Wupdatestage--puppetSound "PMBGM"go to the frame + (the movieRate of Sprite 15 = 0)set the movieRate of sprite 15 = 0--go to the frame + 1set the movieRate of sprite 15 = 0--quitset the movieRate of sprite 15 = 0--Global Scene_Gput "Movie"&Scene_G into Marker_Wgo to Marker_Wset the type of sprite 15 = 0--play "WPanic"